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Pharon Reichter
The Fallen Angels Unit
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Posted - 2009.12.31 11:02:00 -
[1]
Edited by: Pharon Reichter on 31/12/2009 11:03:55 not supported.
this will drive alot of people out of 0.0 as it will effectivly stop any resource gathering op from out of empire space. It will become echonomically unviable to have such ops, either by having to take an unreasonable ammount of precautions.
IF you compare 0.0 to wh space you will find that wh space has alot more rewards in it. 0.0 does not.
Most 0.0 allianceses need an industrial backbone, and most members in those allianceses need isk for various things. This will break all that. Remember this is a game, and there should be a reasonable ammount of effort involved in playing it.
I will also remind "Agony Empire" representative that not all eve pilots like to fly t1 inshured ships with t1 fitting. they might be fun and cheap and lot alot of resources needed for them but most players prefer the t2 ships. I say that corelated to the effort gathering enough resources to fly them in 0.0. As it is now it just dosent support it with the added risk that you propose.
And pvp will jsut become one big blind game. you should remember that there are still deep SS'es made so no matter what you do you cant scan averything. If you try to realistically predict what will happen you will see a huge drop in engagements in 0.0 space.
Various pirates and all the people that have highsec mining / missioning alts will be ofc enchanted by this. Not so the people that moved alltogeather in 0.0. What this will do is to force them move partially or complete to empire.
2 cents ...
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Pharon Reichter
The Fallen Angels Unit
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Posted - 2010.01.01 15:41:00 -
[2]
Originally by: TeaDaze
Firstly 0.0 is supposed to be dangerous and you should have to take precautions to protect any resource gathering operation. {stuff cut for length purpuse} An MMO encouraging people to interact - shocking
"How do I make money in AGONY? Personal money will be up to you to make and AGONY pilots are expected to be self sufficient. However, AGONY members often go mission running together or ratting in 0.0. In addition, if you want to mine on your own or with some other members, go for it. Living in 0.0 offers great opportunities to make money in any way you see fit. But be warned that we often live in hostile areas where we are usually outnumbered, which can make ratting/mining next to impossible. One of the hardest things our lower-skilled new players have to deal with is making isk." that's a quote from agony recruitment. you will find this or something similar in most recruitments threads across eve universe. As you see as it stands even with local you admit how hard is for new players to self sustain themselfs , yet you propse things that will only make it hard - next to imposibile even for older players. And yet it's a requierment for recruitment. not only in your corps/allianceses but in most.
Originally by: TeaDaze 0.0 has higher end resources not available in empire, your point?
0.0 have nothing for the player that wants to have isk to self suport himself that cannot be obtained in empire. Some could argue now that empire income should be nerfed. Well if both those changes are implemented userbase will go straight down. I hope we dont need to argue here right ?
Originally by: TeaDaze If your isk generation will be destroyed by the removal of free intel on who is in local when it only shows a count of active pilots then it is time to evaluate what you are doing in 0.0
It will have a huge impact on efficiency. And as i see it now: more isk -> more ships to buy more ships to blow up -> more engagements less isk -> more cautious approach to pvp -> less engagements
Originally by: TeaDaze Allow me to correct a misconception or three. Agony Empire is not PVP Basic.
No misconception there. i just hope my words were not wrongly understood. you are doing exceptinally well with the t1 that you fly. you emply advanced tactics and win in many situations where odds seem against you. And i do know that you fly all typs of ships available. Just you most often fly t1 ships. That's fine w me.
but your proposal favors this type of play and only it. When proposing somthing with so deep implications in eve's universe you should as a CSM rep think much wider. even tho you were voted by only some you now represent us all. i dont expect you not to be biased but i expect to try and see the big picture.
Originally by: TeaDaze With the proposed change you can ninja rat in a 0.0 system with a PvE fitted ship (with a cloak) and when local count goes up you can just SS and cloak. Oh no the end of life as we know it!.
Not a fan of ninja ratting with cloak , and i guess most people arent. not much isk being made that way either.
Originally by: TeaDaze I disagree, it will allow better tactics and allow covops to provide intel more effectively.
As it is now covops are a requierment for a GOOD fleet. with this proposal they will just be a requierment point. As falcons were someday not so long ago we'll all play covops online :D
True , and i admit i misread // what i read was removing all the local with no ship count at all. Having a ship count will indeed help in pvp. But i still think it will have a nagative impact on pvp itself. If anything longer waiting times for scouts to do their job will ruin game for ppl with limited time.
And scan button grinding will sun wore off any novelty and joy of the new system. And btw can you picture how conversations on intel channels will be ? there will either be too little info or too much. o blue intel will be also imposibile. yay spies
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Pharon Reichter
The Fallen Angels Unit
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Posted - 2010.01.01 15:56:00 -
[3]
As far as chat being a tool in intel my opinion that the minimum intel it provides is both needed and not overpowering. All the other tools available make intel gathering for a simple task as having an overview of the numbers enemy have extreemly clumbersome.
picture trying to figure if a fleet that's not on scan ( probes or scanner ) is blue or not. i will for obvious reasons pass asking in local. it involves either sharing info about fleets in intel channel with everyone either leaving allies in complete darkness.
And last argument for now is that it's a game focused on combat. having intel/need for intel is great. but main activity is pew pew. anything that leads to less pew pew and more ideling ( even if that's for gathering intel ) is bad. Will make alot of players depending on some intel freaks that might find a hobby in gathering intel for a while but they can quit any time in doing so. As it is now there's a place for everyone and if you are keen on flying a covop there's a definitive place for you and in fact a constant demand. Making this a de-facto necesity breaks balance.
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Pharon Reichter
The Fallen Angels Unit
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Posted - 2010.01.07 10:27:00 -
[4]
Originally by: Forlorn Wongraven /signed
In 0.0 with upgrades it is nearly impossible to get any small gang fights atm.
No!! it's actually hardly possible to get a gank-> witch is what you want.
You are more concerned that if you show up with your little squeshy 10 man fleet enemy wil show up with a 30 man fleet. Witch is what should happen after all you are going into their space be prepared to face their numbers or dont go.
What you are actually complaining is that you cant just go 3 man in kill few ratters and few miners and get out. That's not what pvp is about that's plain gank. As it is this game supports it in the right ammount. no help needed there.
Btw this game is about being able to have large gangs and large fleets so you are actually in minority there with your small fleets.
As for the guy with what's 0.0 supposed to be. Read more. 0.0 is nothimg more than not supposed to be protected by concord. as far as how dangerous is or not is about the players that make it. it's only you that desire to be HELPED to be a danger to others. again work more there are already enough tools at your disposal. Failure to use them is on your side.
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Pharon Reichter
The Fallen Angels Unit
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Posted - 2010.01.16 01:45:00 -
[5]
Just go in wormholes :) they are there for you waiting. Full of excitement , treasures and the gank you want :) End of storry.
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